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torsdag 20 september 2007

Threat Overload

If you have read my previous blog entries you have seen that I have specced Fury to farm a sh-t load of motes.

Farming is boring. I say it again: Boooooring. It was fun at the start when I realized that I killed mobs quicker then my cool down for charge. That’s a mob / 10s. Real nice. At first. It's all just a click routine. I could even horse-gather mobs. That is mount up, ride around to aggro 4-5 mobs and then kill them all. This was good for Primal Life farming since the mobs are 61-63 and hardly give me damage nor rage.

Well, on to the overload bit.

When I was out there in the ruins hacking up ghosts into small small chunks of ectoplasm a friend wondered if I could help his alt priest to do Auchenai Crypts. We gathered a guild run of a 70 warrior tank, 70 hunter, 68 shadow priest and 67 holy priest. The priests wanted the xp, hunter wanted the experience (an alt) , tank wanted Felsteel gloves and I wanted to try to dps in an instance.
You can see where this is going, huh?

Well all was dandy. Massive spawns was no problem. I could dps to my hearts content flinging around Whirlwinds and going on a rampage all the time.

Then we came to Shirrak the Dead Watcher. Oh my oh my...

Tank went in. Got of 3 sunders. I charged and popped my talents. Charge/Rampage/Death Wish/Blood Thirst/Heroic strike/Blood thirst.

That was about when i got aggro. I stopped all attacks - but the tank had already burned his taunt so I stood there chewing on Carnivorous bites one after another. And I died.
Took about 10 sec for me to over aggro and kill myself. Nice lesson though.

One problem was also that the holy priest only had one instant heal, and since Shirrak dampens magic by prolonging casting time, that was a bad combo.

Well on next time I only drew aggro after the tank got killed which killed me ofc, but on the third attempt we got him good.

It is nice to do good dps - I now know how to read the threat table. But I prefer tanking any day.

Well, back to making ghosts even more intangible...

måndag 17 september 2007

Un-heroic attempts

I have come to an understanding that going into a heroic instance is a very big leap for the tank.

Being revered with all "key" factions except Honor hold I hav had the time to acquire really good gear. After consulting several gear guides I know I am at the top of gearing for someone that has just started heroics.

The big problem is that it is not enough.

Thursday I did heroic Settekh with a PuG. Went very well in the beginning but it took ages. Up to Darkweaver Syth was no problem. Then it started to get hairy. The big problem was with holding 2 mobs at once. When there where Sethekk Guards it was fine. The healer could hold me up while I kept aggro on both, but when we met the Ravenguards it was another matter. These guys hit hard. If the healer held me alive he would get too much aggro which would make him draw the second mob and get one shotted. Happened several times.

The big issue I think is that I take a bit much damage => lots of heals => healer generates too much aggro => mob kills healer => wipe.

The way I see it there is 2 ways to fix this. One is to take less damage which means more armor and avoidance. The other is to generate more threat which means more Block Value and better dps.

So I am going to make a bit of farming to get someone to make me Bracers of the Green Fortress and Helm of the Stalwart Defender. While grinding I am going to up my Blacksmithing to be able to make Fireguard the one handed sword.

This means I need to farm: 20 primal shadow and 20 primal mana for Fireguard. 20 primal life for Bracers of the Green Fortress and 22 primal earth and 12 primal mana for Helm of the Stalwart Defender. Thats 74 primals...

Luckily I have the earth and the shadow primals already from levelling. Which leaves me with about 30 primals to go...

Do I need to inform you that I have respecced to Fury for a little while =)